SGS v 3.473

The major change here is that a captive (either a prisoner or an owned prey) can now fight back with weapons, after the first 20 minutes of captivity.
It is a choice of the captive.
If the captive doesn’t draw a weapon, nothing changes.
If the captive draws a weapon, he will become a fighting captive (and therefore suscectible to be hit or captured).
If he loses a fight, he will become transfered to the winner’s.
I also rearranged a lot of the code.
If you have time, please upgrade and report bugs.