Physical Health

Your physical health score reflects your in-character general body state.

Physical health points are lost for the following reasons:

  • 10 points are automatically taken each day to simulate hunger and general physical fatigue, the bodies natural need for some form of nourishment each day.
  • Points are lost when in Combat with another player
  • Points are lost when catching a disease from rats or infected surfaces.

Physical health can be gained in the following ways.

Physical Rate between 31% and 100%

First Check your food type!

Food type: BLOOD (e.g. Vampire/Shape Shifter/Demons)

These players will feed on blood and raw meat. Try the Slaughter Zone Club, or the Hospital blood bank to find items to buy.
As an alternative, these players may feed upon other players.
You must ‘own’ another player to feed on them – they could be a prisoners or a captives.
They must be healthy enough to give you blood. At the current time, only if a prey/prisoner have 20% of physical health will they be able to give you 15 points for each bite/feed.
To feed on them, use the ‘Victim’ menu from the menu. Both you and the victim will run an animation. Those victims will also lose health when you bite, so be sure that they are in good health if you mean to keep them as a blood resource for you.

Food type: FOOD

This applies to most players.
All around in you, in stores and bars on the street there is food available that you can buy from the counter.
Alternatively, you can find a cook with fresh food to buy or trade. The food you buy from other players usually cost less and give you more health.
Food items also expired after 48 hours from their preparation. Make sure to buy fresh food. There are 3 levels of food:

  • Level 1 item (bread) will give you 15 points
  • Level 2 items will give you 30 points
  • Level 3 items will give you 45 points

Food type: ENERGY (e.g. Robots/Cyborgs)

These players will need to get their “food” from the Spare Parts counter in Roy’s Robots store.
This food comes in the form of a Biomech Multi tool. Just wear it and follow instructions.

Energy can also be bought from another player with the Bio mechanic skill.

As an alternative, these players may feed upon the bio electrical energy of other players.
You must ‘own’ another player to feed on them – they could be a prisoner or a captive
They must be healthy enough to give you this Energy. At the current time, only if a prey/prisoner have 20% of physical health will they be able to give you 15 points for each Feed.
To feed on them, use the ‘Victim’ menu from the menu. Both you and the victim will run an animation. Those victims will also lose health when you Feed, so be sure that they are in good health if you mean to keep them as an Energy resource for you.

Physical Rate between 0% and 30%

If you have 0% physical rate, you won’t be able to fight, and you will fall unconscious on the floor for 3 minutes

Food types: ENERGY (Nomos only)

To increase your score above 30%, you will need to go to the MetroGen Buildings in Core street and find the Regenerator.
After laying down in the Regenerator for a few minutes, you will be given an Electro monitor to wear on the right hand for 15 minutes. You do not need to stay in the Regenerator room once you are wearing the Monitor. You may leave and go about your business, except fighting.
If you remove the monitor before you are fully healed, you may use it again at another time.
However, once it heals you it will no longer be of use.
So you should discard it (feel free to delete it from your inventory)

A better and more RP friendly method of healing below 30% is to find a Bio Mechanic, a player with the Genetic engineer skill, who may assist you and will cure you for a small fee or trade.

Food types: FOOD and BLOOD

To increase your score above 30%, you will need to go to:

  • (at Nomos) the Intensive care ward in the Hospital. Please lay down (i.e. sit) on one of the beds there. After a few minutes, you will be given a heart monitor to wear on the right hand for 15 minutes. You do not need to stay at the hospital once you are wearing the Monitor.
  • (at KoS) the Physician Office. Please lay down (i.e. sit) on one of the beds there. After a few minutes, you will be given a bandage to wear on the right hand for 15 minutes. You do not need to stay at the physician office once you are wearing the bandage.

Hospital services charge a fee automatically. If you don’t have enough money, you will have to go to the bank/ATM/money lender to withdraw some cash.

Once you wear the monitor/bandage, you may leave and go about your business, except fighting.

If you remove the monitor/bandage before you are fully healed, you may use it again at another time.
However, once it heals you it will no longer be of use. So you should discard it (feel free to delete it from your inventory)

A better and more RP friendly method of healing below 30% is to find a doctor or physician, a player with the Physical healing skill, who may assist you and will cure you for a small fee or trade.

Players with physical healing skills receive 3 items a day which they may sell or trade to you.
There are 3 different items with different healing powers, depending on the physicians skill level.

  • Level 1 item will give you 40 points
  • Level 2 item will give you 50 points
  • Level 3 items will give you 60 points

These items cannot be used by the physician who made them on themselves.
If you are a physician in need of medical attention, you will have to find another physician to heal you or use the hospital bed as outlined above.

Physical healing items must the worn if you wish to use them. They expire in 48 hours, starting from the time the physician picked them up and take them in their inventory

When you wear them, they will tell you how to use them (e.g. type ‘/4 heal’ in local chat) and the expiration time

If you wear them and nothing happens, it means that an expired item was given to you

Before buying items, make sure to buy from a known and trusted physician. It is possible that a player with a different skill will try to sell an expired item.

Last modified: August 17, 2012