Crime & Justice

Implicit Agreement

Your character may decide to commit a crime, or s/he may be accused of a crime.

If you commit a crime, you also implicitly agree to be chased and captured for your crimes (by Knights / Metropol etc).

Once captured, you will have to decide if you wish to plead guilty and pay for your crimes or having a trial and a jury will decide if you are guilty or innocent. In a jury trial, you can hire a lawyer or you can represent yourself.

If you don’t wish to be arrested – DO NOT commit crimes.

Although all the roleplay is consensual in our SIMs, your RP limits cannot be anything like:

‘i commit all crimes I want, but i don’t allow knights to arrest me for  them’ or

‘i attack people with a sword, but you cannot attack me or I will rp ban you’.

Don’t want any trouble? Then do not commit crime. But be aware that your actions always cause consequences.

Summary

Players may submit IC crime report providing some information (the perpetrator, amount of G$, possible witnesses, etc).

These reports are then investigated by specific Clan Leaders who will also submit their findings, and finally confirm or dismiss the crimes.

The players with alleged crimes will become wanted (and displayed on the Most Wanted Board) and they will be arrested and go to trial to prove their innocence, and/or pay their fees

Defendants may choose to plead guilty and pay all fees and do a short jail time, or they may plead innocent and hire a lawyer and go to trial with a jury. If they go to trial, they have better chances to reduce their fees and be found innocent or be released without jail time.

Jurors are selected from the players currently in the SIM. They are asked to accept or deny to be part of the jury. If they accept, a seat will be reserved to them. If they decline, a new random player will be chosen to be part of the jury, until all 5 seats are taken.

Type of Crimes

Examples of crimes:

– Stealing from Cash Tills

– Pickpocketing

– Other robberies

– Breaking local laws (ask local authorities for local laws).

More Links:

Last modified: January 18, 2012